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AI Insights · Timothy · June 2024

Top 5 Card Battler Apps on Android in Costa Rica - Q2 2024

Explore the performance trends of the top 5 card battler apps on Android in Costa Rica during Q2 2024, including downloads, revenue, and active users.

Top 5 Card Battler Apps on Android in Costa Rica - Q2 2024

During the second quarter of 2024, the top 5 card battler apps on the Android platform in Costa Rica showed varying trends in downloads, revenue, and weekly active users. Below, we delve into the performance of each app based on Sensor Tower data.

Yu-Gi-Oh! Duel Links from KONAMI had a mixed quarter. Revenue started strong in early April at $859 but fluctuated throughout the quarter, ending at $380 in the last week of June. Downloads peaked at 150K in late April and then experienced a decline, stabilizing around 85K by the end of June. The app maintained a relatively stable weekly active user base, hovering around 1.1K to 1.3K users.

MARVEL SNAP by Nuverse saw its highest revenue in the first and second weeks of April, with $457 and $224 respectively. However, revenue dipped mid-quarter before rising again to $324 in early June. Downloads were modest, peaking at 91K in early May but generally staying below 50K for most of the quarter. Weekly active users showed a similar trend, peaking at 1.7K in early May before dropping to 1.1K by the end of June.

Magic: The Gathering Arena from Wizards of the Coast LLC saw relatively stable revenue, with notable peaks of $123 in late April and $97 in late June. Downloads fluctuated, peaking at 74K in early May and again at 70K in early June. Active user numbers remained steady, generally around 330 to 380 users throughout the quarter.

Yu-Gi-Oh! Master Duel, another title from KONAMI, experienced a revenue dip mid-quarter, with no revenue recorded for the last week of May and the first week of June. However, revenue recovered to $87 in early June. Downloads peaked at 228K in late April and remained relatively high, around 100K to 150K for the rest of the quarter. The app also maintained a stable active user base, peaking at 1.5K in late April and holding around 1.3K to 1.4K users by the end of June.

Hearthstone by Blizzard Entertainment, Inc. saw its revenue peak at $114 in the last week of June, with other notable peaks at $107 in mid-April and $103 in mid-June. Downloads were comparatively lower, peaking at 75K in early May. Weekly active users showed consistent performance, with a peak of 554 users in early May and maintaining around 450 users towards the end of the quarter.

This data comes from Sensor Tower, and more detailed insights can be found there.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024